Even though it changed its policy for new games into its system, Valve still had to deal with a record number of Steam releases in 2017. According to Niko Partners analyst Daniel Ahmad (you may know how ZhugeEX on Twitter ), more than 6,000 games were added to the platform this year.
As Ahmad observes, that number may increase even more, since there is still a little over a month until the year comes to an end. For comparison purposes, this number exceeds the total number of games that were included on Steam between the years 2005 and 2015 – and as store users know, quantity does not necessarily mean quality.
Much of the stream of releases is the result of the Steam Direct system, which replaced the Steam Greenlight solution earlier this year. According to information released by Kotaku, no less than 1,000 titles have gone through the system since its debut – something profitable for Valve, which gets at least $ 100 for each game added by this method.
The company acknowledges that this large number of games has some negative consequences, such as greater difficulty finding titles amid a large selection of shovelwares. Among the solutions proposed by it so far are systems such as Steam Curators and algorithms that suggest purchase options based on your game history.
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